Code Communication
Communication by code uses preset patterns or trigger words to transfer a lot of information quickly. This concept also illustrates how the mind creates and recognizes patterns in communication with the environment.
THE IDEA
Code communication
Communication is the transfer of information. If you want someone to do something you could give him detailed instructions telling him exactly what to do. This would be accurate but it might take rather a long time. It would be much easier if you could simply say to him: ‘Go ahead and carry out plan number 4.’ This simple sentence might replace pages of instruction. In the military world certain complex patterns of behaviour are coded in this manner so that one only has to specify the code number for the whole pattern of behaviour to be activated. It is the same with computers: much used programmes are stored under a particular heading and one can call them into use by just specifying that heading. When you go into a library to get a book you could describe in detail the book you wanted, giving author, title, subject, general outline, etc. Instead of all that you could just give the code number from the catalogue.
Communication by code can only work if there are preset patterns. These patterns which may be very complex are worked out beforehand and are available under some code heading. Instead of transferring all the required information you just transfer the code heading. That code heading acts as a trigger word which identifies and calls up the pattern you want. This trigger word can be an actual code heading such as the name of a film or it can be some part of the information which acts to call up the rest. For instance one might not remember a film by its name but if one were to say: ‘Do you remember that film with Julie Andrews as a governess looking after some children in Austria?’ the rest of the film might be easily brought to mind.
Language itself is the most obvious code system with the words themselves as triggers. There are great advantages in any code system. It is easy to transfer a lot of information very quickly and without much effort. It makes it possible to react appropriately to a situation as soon as the situation is recognized from its code number without having to examine it in detail. It makes it possible to react appropriately to a situation before the situation has even developed fully — by identifying the situation from the initial aspects of it.
It is usual to think of communication as a two way affair: there is someone intending to send a message and someone trying to understand it. An arrangement of flags on a ship’s mast is put there intentionally and anyone who understands the code can tell what it means. But a person who knows the code would also be able to pick out a message from a casual arrangement of flags used to decorate a party or a petrol station.
Communication can be a one way business. Dealing with the environment is an example of one way communication. One picks out messages from the environment even though no one has deliberately put them there.
If you offer a random arrangement of lines to a group of people they will soon start to pick out significant patterns. They will be convinced that the patterns have been put there deliberately or that the random arrangements are not random at all but actually constructed out of special patterns. Students who were asked to react in a certain way to a bell which was set off at random intervals soon became convinced that there was a meaningful pattern in the way the bell was sounded.
Communication by code or preset patterns requires the building up of a catalogue of patterns just as you can only use the catalogue number of a book in the library if someone has catalogued the books. As suggested above there does not have to be an actual code number for each pattern. Some part of the pattern itself may come to represent the whole pattern. If you recognized a man by hearing the name ‘John Smith’ that would be using a code heading, but if you recognized him by the sound of his voice at a party that would be using part of the pattern. Below are shown two familiar patterns, each of which is partly hidden behind some screen. One would have little difficulty in guessing the patterns from the parts that were accessible.

The mind as a pattern-making system.
The mind is a pattern-making system. The information system of the mind acts to create patterns and to recognize them. This behaviour depends on the functional arrangement of the nerve cells of the brain.
The effectiveness of the mind in its one way communication with the environment arises from this ability to create patterns, store them and recognize them. It is possible that a few patterns are built into the mind and these become manifest as instinctual behaviour but this seems relatively unimportant in man as compared to lower animals. The mind can also accept ready made patterns that are fed to it. But the most important property of the system is the ability to create its own patterns. The way the mind actually creates patterns is described elsewhere.*
A system that can create its own patterns and recognize them is capable of efficient communication with the environment. It does not matter whether the patterns are right or wrong so long as they are definite. Since the patterns are always artificial ones created by the mind, it could be said that the function of mind is mistake. Once the patterns have been formed the selecting mechanism of usefulness (fear, hunger, thirst, sex, etc.) will sort out the patterns and keep those which are useful for survival. But first the patterns have to be formed. The selecting mechanism can only select patterns; it cannot form them or even alter them.
When to use it
Military commands where a single order triggers a complex sequence of actions.
Programming shortcuts, such as calling a stored function or macro by a simple name.
Library catalog systems where a book's call number replaces a lengthy description.
Recognizing a person by a distinctive voice or other partial pattern rather than their full name.
FROM THEORY TO EVERYDAY LIFE
In practice
Military and Computer Codes
In the military, complex behaviour patterns are coded so that a simple code number triggers the entire plan. Similarly, computer programmes are stored under headings and can be called by specifying that heading.
Film Recognition via Trigger Phrase
Remembering a film by a descriptive phrase like 'Julie Andrews as a governess in Austria' serves as a trigger to recall the full film, even if the title is forgotten.
Library Catalogue Numbers
Instead of describing a book in detail, one can simply provide its catalogue number, which efficiently calls up the entire record.
Pattern Detection in Random Data
Students exposed to a bell rung at random intervals became convinced there was a meaningful pattern, illustrating the mind's tendency to create patterns even from randomness.
A MOMENT TO REFLECT
Put it to work.
How can you use code communication to simplify instructions in your daily interactions or work?
What patterns do you automatically recognize in your environment, and how do they influence your decisions?
In what ways might your mind create false patterns in random data, leading to mistaken conclusions?
CONTINUE THE CONVERSATION
Source texts
- Lateral Thinking A Textbook of Creativity (Edward de Bono)